AI Insights · Timothy · October 2025
Top Down Games in New Zealand: Q3 2025 Performance
Explore the performance of the top five top-down games on a unified platform in New Zealand during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top-down games category saw significant activity in New Zealand across both iOS and Android platforms. Here's a closer look at the performance of the top five games in this category.
Clash Royale from Supercell showed a notable increase in weekly revenue, peaking at approximately $83.5K in early August. Weekly downloads also saw a strong upward trajectory, reaching around 13.5K by the start of September. The game maintained a robust weekly active user base, climbing from 50.3K to 77.4K by the end of the quarter.
Block Blast! by Hungry Studio experienced a varied trend in weekly downloads, with a significant jump to 27K in the final week of September. The game’s weekly active users remained relatively stable, hovering around 200K, despite the fluctuations in downloads.
Kingshot from Century Games Pte. Ltd. recorded a steady increase in weekly revenue, peaking at about $65.4K at the end of the quarter. Weekly downloads rose gradually, reaching nearly 9.8K in the last week. Active users grew consistently, ending the quarter at approximately 15.5K.
Vita Mahjong from Vita Studio saw modest revenue throughout the quarter, with a slight decline to $48 in the final week. Downloads fluctuated, peaking at 5.8K in early July, and active users increased steadily to around 31.5K by the end of September.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. experienced a consistent weekly revenue, reaching $483 in early July. While downloads varied, they ended the quarter on a high note with 5.5K. The game’s active users saw an increase, ending at approximately 37.3K.
These insights, derived from Sensor Tower data, highlight the dynamic landscape of top-down games in New Zealand. For more detailed analysis and trends, visit Sensor Tower's platform.